+ Vector2 naturalSize;
+ mVisual.GetNaturalSize(naturalSize);
+
+ // scale to fit the padded area
+ auto finalSize =
+ Toolkit::GetImplementation(mVisual).GetFittingMode() == Visual::FittingMode::FILL
+ ? paddedSize
+ : naturalSize * std::min((paddedSize.width / naturalSize.width), (paddedSize.height / naturalSize.height));
+
+ // calculate final offset within the padded area
+ auto finalOffset = Vector2(padding.start, padding.top) + (paddedSize - finalSize) * .5f;
+
+ // populate the transform map
+ Property::Map transformMap = Property::Map();
+
+ transformMap.Add(Toolkit::Visual::Transform::Property::OFFSET, finalOffset)
+ .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY,
+ Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE))
+ .Add(Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN)
+ .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::TOP_BEGIN)
+ .Add(Toolkit::Visual::Transform::Property::SIZE, finalSize)
+ .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY,
+ Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE));
+
+ // Should provide a transform that handles aspect ratio according to image size
+ mVisual.SetTransformAndSize( transformMap, size );