#include <dali-toolkit/devel-api/controls/effects-view/effects-view.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/gaussian-blur-view/gaussian-blur-view.h>
-#include <dali-toolkit/devel-api/controls/renderer-factory/renderer-factory.h>
+#include <dali-toolkit/devel-api/controls/visual-factory/visual-factory.h>
namespace Dali
{
/////////////////////////////////////////////////////////////
// for rendering all user added children to offscreen target
FrameBufferImage mImageForChildren;
- Toolkit::ControlRenderer mRendererForChildren;
+ Toolkit::Visual mRendererForChildren;
RenderTask mRenderTaskForChildren;
CameraActor mCameraForChildren;
Actor mChildrenRoot; // for creating a subtree for all user added child actors
/////////////////////////////////////////////////////////////
// post blur image
FrameBufferImage mImagePostFilter;
- Toolkit::ControlRenderer mRendererPostFilter;
+ Toolkit::Visual mRendererPostFilter;
Vector<ImageFilter*> mFilters;