#include <dali-toolkit/devel-api/controls/effects-view/effects-view.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/gaussian-blur-view/gaussian-blur-view.h>
-#include <dali-toolkit/devel-api/controls/renderer-factory/renderer-factory.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
namespace Dali
{
/////////////////////////////////////////////////////////////
// for rendering all user added children to offscreen target
- FrameBufferImage mImageForChildren;
- Toolkit::ControlRenderer mRendererForChildren;
- RenderTask mRenderTaskForChildren;
- CameraActor mCameraForChildren;
- Actor mChildrenRoot; // for creating a subtree for all user added child actors
+ FrameBufferImage mImageForChildren;
+ Toolkit::Visual::Base mVisualForChildren;
+ RenderTask mRenderTaskForChildren;
+ CameraActor mCameraForChildren;
+ Actor mChildrenRoot; // for creating a subtree for all user added child actors
/////////////////////////////////////////////////////////////
// background fill color
Vector2 mLastSize;
/////////////////////////////////////////////////////////////
// post blur image
- FrameBufferImage mImagePostFilter;
- Toolkit::ControlRenderer mRendererPostFilter;
+ FrameBufferImage mImagePostFilter;
+ Toolkit::Visual::Base mVisualPostFilter;
Vector<ImageFilter*> mFilters;