/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
+#include <dali/devel-api/images/texture-set-image.h>
#include <dali/devel-api/rendering/renderer.h>
// INTERNAL INCLUDES
mImagePostFilter = FrameBufferImage::New( mTargetSize.width, mTargetSize.height, mPixelFormat, Dali::Image::UNUSED );
TextureSet textureSet = TextureSet::New();
- textureSet.SetImage( 0u, mImagePostFilter);
+ TextureSetImage( textureSet, 0u, mImagePostFilter );
self.GetRendererAt( 0 ).SetTextures( textureSet );
mRendererPostFilter.SetDepthIndex( DepthIndex::CONTENT );