}
EffectsView::EffectsView()
-: Control( ControlBehaviour( ACTOR_BEHAVIOUR_NONE ) ),
+: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
mChildrenRoot(Actor::New()),
mBackgroundColor( EFFECTS_VIEW_DEFAULT_BACKGROUND_COLOR ),
mTargetSize( Vector2::ZERO ),
}
}
- Image dummyImage; // Dummy image, force creation of an image visual
+ FrameBufferImage dummyImage = FrameBufferImage::New( mTargetSize.width, mTargetSize.height, mPixelFormat );
+
InitializeVisual( self, mVisualPostFilter, dummyImage );
Property::Map customShader;
customShader[ Toolkit::Visual::Shader::Property::VERTEX_SHADER ] = EFFECTS_VIEW_VERTEX_SOURCE;