std::ostringstream oss;
oss << "{\n ";
- const std::string& name = control.Self().GetName();
+ const std::string& name = control.Self().GetProperty< std::string >( Dali::Actor::Property::NAME );
if( ! name.empty() )
{
oss << "\"name\":\"" << name << "\",\n";
}
- oss << "\"id\":\"" << control.Self().GetId() << "\",\n";
+ oss << "\"id\":\"" << control.Self().GetProperty< int >( Actor::Property::ID ) << "\",\n";
oss << "\"registeredVisuals\":\n" << controlData.mVisuals << ",\n";
oss << "\"removeVisuals\":\n" << controlData.mRemoveVisuals << ",\n";
oss << "\"rendererCount\":" << control.Self().GetRendererCount() << ",\n";
{
std::ostringstream oss;
oss << "{\n ";
- const std::string& name = actor.GetName();
+ const std::string& name = actor.GetProperty< std::string >( Dali::Actor::Property::NAME );
if( ! name.empty() )
{
oss << "\"name\":\"" << name << "\",\n";
}
- oss << "\"id\":\"" << actor.GetId() << "\",\n";
+ oss << "\"id\":\"" << actor.GetProperty< int >( Actor::Property::ID ) << "\",\n";
oss << "\"rendererCount\":" << actor.GetRendererCount() << ",\n";
oss << "\"properties\":\n{\n";
Toolkit::Internal::DumpProperties( oss, actor ) << "}\n";