#include <dali-toolkit/internal/visuals/visual-resource-observer.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali/devel-api/common/owner-container.h>
-#include <dali-toolkit/devel-api/layouting/layout-base-impl.h>
+#include <dali-toolkit/devel-api/layouting/layout-item-impl.h>
#include <dali-toolkit/devel-api/visual-factory/visual-base.h>
#include <dali-toolkit/internal/controls/tooltip/tooltip.h>
#include <dali-toolkit/internal/builder/style.h>
*
* @return A pointer to the layout, or NULL.
*/
- Toolkit::Internal::LayoutBasePtr GetLayout() const;
+ Toolkit::Internal::LayoutItemPtr GetLayout() const;
/**
* @brief Set the layout on this control.
* @param[in] layout Pointer to the layout
*/
- void SetLayout( Toolkit::Internal::LayoutBase& layout );
+ void SetLayout( Toolkit::Internal::LayoutItem& layout );
private:
std::string mSubStateName;
// Layout
- Toolkit::Internal::LayoutBasePtr mLayout;
+ Toolkit::Internal::LayoutItemPtr mLayout;
int mLeftFocusableActorId; ///< Actor ID of Left focusable control.
int mRightFocusableActorId; ///< Actor ID of Right focusable control.