API for Control to set LayoutRequired flag
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / control / control-data-impl.h
index 31815f6..1afa0a2 100755 (executable)
@@ -27,7 +27,7 @@
 #include <dali-toolkit/internal/visuals/visual-resource-observer.h>
 #include <dali-toolkit/public-api/controls/control-impl.h>
 #include <dali/devel-api/common/owner-container.h>
-#include <dali-toolkit/devel-api/layouting/layout-base-impl.h>
+#include <dali-toolkit/devel-api/layouting/layout-item-impl.h>
 #include <dali-toolkit/devel-api/visual-factory/visual-base.h>
 #include <dali-toolkit/internal/controls/tooltip/tooltip.h>
 #include <dali-toolkit/internal/builder/style.h>
@@ -329,13 +329,31 @@ public:
    *
    * @return A pointer to the layout, or NULL.
    */
-  Toolkit::Internal::LayoutBasePtr GetLayout() const;
+  Toolkit::Internal::LayoutItemPtr GetLayout() const;
 
   /**
    * @brief Set the layout on this control.
    * @param[in] layout Pointer to the layout
    */
-  void SetLayout( Toolkit::Internal::LayoutBase& layout );
+  void SetLayout( Toolkit::Internal::LayoutItem& layout );
+
+  /**
+   * @brief Remove the layout from this control
+   *
+   * @note This does not remove any children from this control, nor does it strip
+   * layouts from them but it does remove them from the layout hierarchy.
+   */
+  void RemoveLayout();
+
+  /**
+   * @copydoc DevelControl::SetLayoutingRequired
+   */
+  void SetLayoutingRequired( bool layoutingRequired );
+
+  /**
+   * @copydoc DevelControl::IsLayoutingRequired()
+   */
+  bool IsLayoutingRequired();
 
 private:
 
@@ -383,7 +401,7 @@ public:
   std::string mSubStateName;
 
   // Layout
-  Toolkit::Internal::LayoutBasePtr mLayout;
+  Toolkit::Internal::LayoutItemPtr mLayout;
 
   int mLeftFocusableActorId;       ///< Actor ID of Left focusable control.
   int mRightFocusableActorId;      ///< Actor ID of Right focusable control.
@@ -415,6 +433,7 @@ public:
   ControlBehaviour mFlags : CONTROL_BEHAVIOUR_FLAG_COUNT;    ///< Flags passed in from constructor.
   bool mIsKeyboardNavigationSupported :1;  ///< Stores whether keyboard navigation is supported by the control.
   bool mIsKeyboardFocusGroup :1;           ///< Stores whether the control is a focus group.
+  bool mIsLayoutingRequired :1;            ///< Stores whether the control needs to be Layout
 
   RegisteredVisualContainer mRemoveVisuals;         ///< List of visuals that are being replaced by another visual once ready