Fix Coverity issue
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / control / control-data-impl.cpp
index 0a7d70e..4e7dff9 100755 (executable)
@@ -198,54 +198,56 @@ const char* ACTION_ACCESSIBILITY_READING_STOPPED   = "ReadingStopped";
 
 static bool DoAction( BaseObject* object, const std::string& actionName, const Property::Map& attributes )
 {
-  if (!object)
-    return false;
+  bool ret = true;
 
-  Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
-  if ( !control )
-    return false;
+  Dali::BaseHandle handle( object );
+
+  Toolkit::Control control = Toolkit::Control::DownCast( handle );
+
+  DALI_ASSERT_ALWAYS( control );
 
   if( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_ACTIVATED ) ||
-        actionName == "activate" )
+     actionName == "activate" )
   {
     // if cast succeeds there is an implementation so no need to check
-    if (!DevelControl::AccessibilityActivateSignal( control ).Empty())
+    if( !DevelControl::AccessibilityActivateSignal( control ).Empty() )
       DevelControl::AccessibilityActivateSignal( control ).Emit();
-    else
-      return Internal::GetImplementation( control ).OnAccessibilityActivated();
+    else ret = Internal::GetImplementation( control ).OnAccessibilityActivated();
   }
   else if( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_SKIPPED ) )
   {
     // if cast succeeds there is an implementation so no need to check
-    if (!DevelControl::AccessibilityReadingSkippedSignal( control ).Empty())
+    if( !DevelControl::AccessibilityReadingSkippedSignal( control ).Empty() )
       DevelControl::AccessibilityReadingSkippedSignal( control ).Emit();
   }
-  else if( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_PAUSED) )
+  else if( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_PAUSED ) )
   {
     // if cast succeeds there is an implementation so no need to check
-    if (!DevelControl::AccessibilityReadingPausedSignal( control ).Empty())
+    if( !DevelControl::AccessibilityReadingPausedSignal( control ).Empty() )
       DevelControl::AccessibilityReadingPausedSignal( control ).Emit();
   }
   else if( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_RESUMED ) )
   {
     // if cast succeeds there is an implementation so no need to check
-    if (!DevelControl::AccessibilityReadingResumedSignal( control ).Empty())
+    if( !DevelControl::AccessibilityReadingResumedSignal( control ).Empty() )
       DevelControl::AccessibilityReadingResumedSignal( control ).Emit();
   }
   else if( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_CANCELLED ) )
   {
     // if cast succeeds there is an implementation so no need to check
-    if (!DevelControl::AccessibilityReadingCancelledSignal( control ).Empty())
+    if( !DevelControl::AccessibilityReadingCancelledSignal( control ).Empty() )
       DevelControl::AccessibilityReadingCancelledSignal( control ).Emit();
   }
   else if( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_STOPPED ) )
   {
     // if cast succeeds there is an implementation so no need to check
-    if (!DevelControl::AccessibilityReadingStoppedSignal( control ).Empty())
+    if(!DevelControl::AccessibilityReadingStoppedSignal( control ).Empty())
       DevelControl::AccessibilityReadingStoppedSignal( control ).Emit();
+  } else
+  {
+    ret = false;
   }
-
-  return true;
+  return ret;
 }
 
 /**
@@ -457,6 +459,16 @@ Control::Impl::Impl( Control& controlImpl )
 
 Control::Impl::~Impl()
 {
+  for( auto&& iter : mVisuals )
+  {
+    StopObservingVisual( iter->visual );
+  }
+
+  for( auto&& iter : mRemoveVisuals )
+  {
+    StopObservingVisual( iter->visual );
+  }
+
   AccessibilityDeregister();
   // All gesture detectors will be destroyed so no need to disconnect.
   delete mStartingPinchScale;
@@ -1205,13 +1217,21 @@ void Control::Impl::SetProperty( BaseObject* object, Property::Index index, cons
 
       case Toolkit::DevelControl::Property::ACCESSIBILITY_ATTRIBUTES:
       {
-        value.Get( controlImpl.mImpl->mAccessibilityAttributes );
+        const Property::Map* map = value.GetMap();
+        if( map && !map->Empty() )
+        {
+          controlImpl.mImpl->mAccessibilityAttributes = *map;
+        }
         break;
       }
 
       case Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED:
       {
-        value.Get( controlImpl.mImpl->mAccessibilityAnimated );
+        bool animated;
+        if( value.Get( animated ) )
+        {
+          controlImpl.mImpl->mAccessibilityAnimated = animated;
+        }
         break;
       }
     }
@@ -2010,12 +2030,14 @@ Dali::Accessibility::States Control::Impl::AccessibleImpl::CalculateStates()
   s[Dali::Accessibility::State::ENABLED] = true;
   s[Dali::Accessibility::State::SENSITIVE] = true;
   s[Dali::Accessibility::State::ANIMATED] = self.GetProperty( Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED ).Get< bool >();
-  s[Dali::Accessibility::State::VISIBLE] = self.GetCurrentProperty< bool >( Actor::Property::VISIBLE );
+  s[Dali::Accessibility::State::VISIBLE] = true;
   if( modal )
   {
     s[Dali::Accessibility::State::MODAL] = true;
   }
-  s[Dali::Accessibility::State::SHOWING] = !self.GetProperty( Dali::DevelActor::Property::CULLED ).Get< bool >();
+  s[Dali::Accessibility::State::SHOWING] = !self.GetProperty( Dali::DevelActor::Property::CULLED ).Get< bool >()
+                                         && self.GetCurrentProperty< bool >( Actor::Property::VISIBLE );
+
   s[Dali::Accessibility::State::DEFUNCT] = !self.GetProperty( Dali::DevelActor::Property::CONNECTED_TO_SCENE ).Get< bool >();
   return s;
 }
@@ -2151,11 +2173,6 @@ bool Control::Impl::AccessibleImpl::ClearHighlight()
   return false;
 }
 
-int Control::Impl::AccessibleImpl::GetHighlightIndex()
-{
-  return 0;
-}
-
 std::string Control::Impl::AccessibleImpl::GetActionName( size_t index )
 {
   if ( index >= GetActionCount() ) return "";