Property::Index depthProperty = child.GetPropertyIndex(Toolkit::Cluster::CLUSTER_ACTOR_DEPTH);
float depthPropertyValue = child.GetProperty<float>( depthProperty );
-
Apply( child,
FirstOrderEquation( GetClusterSize(), Vector3(position.x, position.y, 0.0f), Vector3(0.0f, 0.0f, depthPropertyValue) ),
FirstOrderEquation( GetClusterSize(), Vector3::ONE * size),