Apply( child,
FirstOrderEquation( GetClusterSize(), Vector3(position.x, position.y, 0.0f), Vector3(0.0f, 0.0f, depthPropertyValue) ),
FirstOrderEquation( GetClusterSize(), Vector3::ONE * size),
- Quaternion(rotation, Vector3::ZAXIS),
+ Quaternion( Radian( rotation ), Vector3::ZAXIS ),
Vector3::ONE,
alpha,
durationSeconds);