- Devel::PixelBuffer pixbuf = mCanvasRenderer.GetPixelBuffer();
- auto width = pixbuf.GetWidth();
- auto height = pixbuf.GetHeight();
- if(width > 0 && height > 0)
- {
- mBufferSize.width = width;
- mBufferSize.height = height;
-
- mPixelData = Devel::PixelBuffer::Convert(pixbuf);
- return true;
- }