#define DALI_TOOLKIT_INTERNAL_CANVAS_VIEW_H
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
-#include <dali/devel-api/adaptor-framework/canvas-renderer-drawable.h>
-#include <dali/devel-api/adaptor-framework/canvas-renderer-shape.h>
-#include <dali/devel-api/adaptor-framework/canvas-renderer.h>
+#include <dali/devel-api/adaptor-framework/canvas-renderer/canvas-renderer-drawable.h>
+#include <dali/devel-api/adaptor-framework/canvas-renderer/canvas-renderer-shape.h>
+#include <dali/devel-api/adaptor-framework/canvas-renderer/canvas-renderer.h>
#include <dali/devel-api/rendering/renderer-devel.h>
#include <dali/integration-api/processor-interface.h>
// INTERNAL INCLUDES
#include <dali-toolkit/devel-api/controls/canvas-view/canvas-view.h>
+#include <dali-toolkit/internal/controls/canvas-view/canvas-view-rasterize-task.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
namespace Dali
{
namespace Toolkit
{
-class CanvasView;
-
namespace Internal
{
+class CanvasView;
+class CanvasViewRasterizeThread;
+
class CanvasView : public Control, public Integration::Processor
{
public:
*/
bool AddDrawable(Dali::CanvasRenderer::Drawable& drawable);
+ /**
+ * Called when a property of an object of this type is set.
+ * @param[in] object The object whose property is set.
+ * @param[in] propertyIndex The property index.
+ * @param[in] value The new property value.
+ */
+ static void SetProperty(BaseObject* object, Property::Index propertyIndex, const Property::Value& value);
+
+ /**
+ * Called to retrieve a property of an object of this type.
+ * @param[in] object The object whose property is to be retrieved.
+ * @param[in] propertyIndex The property index.
+ * @return The current value of the property.
+ */
+ static Property::Value GetProperty(BaseObject* object, Property::Index propertyIndex);
+
+ /**
+ * @copydoc Toolkit::Control::CanvasView::RemoveDrawable
+ */
+ bool RemoveDrawable(Dali::CanvasRenderer::Drawable& drawable);
+
+ /**
+ * @copydoc Toolkit::Control::CanvasView::RemoveAllDrawables
+ */
+ bool RemoveAllDrawables();
+
private: // From Control
/**
* @copydoc Control::OnRelayout
*/
void OnInitialize() override;
-protected: // Implementation of Processor
+ /**
+ * @brief This is the viewbox of the Canvas.
+ * @param[in] viewBox The size of viewbox.
+ * @return Returns True when it's successful. False otherwise.
+ */
+ bool SetViewBox(const Vector2& viewBox);
+
+ /**
+ * @brief This is the viewbox of the Canvas.
+ * @return Returns The size of viewbox.
+ */
+ const Vector2& GetViewBox();
+
+ /**
+ * @brief Set to load the canvas synchronously.
+ *
+ * @param isSynchronous The synchronous
+ */
+ void SetSynchronous(const bool isSynchronous);
+
+ /**
+ * @brief Whether to load the canvas synchronously.
+ *
+ * @return Returns true if synchronously.
+ */
+ const bool IsSynchronous();
+
+ /**
+ * @bried Rasterize the canvas, and add it to the view.
+ *
+ * @param[in] size The target size of the canvas view rasterization.
+ */
+ void AddRasterizationTask();
+
+protected:
/**
* @copydoc Dali::Integration::Processor::Process()
*/
void Process(bool postProcessor) override;
-private:
/**
- * @brief Draw drawables added to CanvasView on inner canvas.
- * Then make that buffer into a texture and add it to renderer.
+ * @copydoc Dali::Integration::Processor::GetProcessorName()
+ */
+ std::string_view GetProcessorName() const override
+ {
+ return "CanvasView";
+ }
+
+public:
+ /**
+ * @bried Apply the rasterized image to the canvas view
+ *
+ * @param[in] task CanvasRendererRasterizingTaskPtr
*/
- void Commit();
+ void ApplyRasterizedImage(CanvasRendererRasterizingTaskPtr task);
private:
CanvasView(const CanvasView&) = delete;
CanvasView& operator=(const CanvasView&) = delete;
private:
- CanvasRenderer mCanvasRenderer;
- Dali::Texture mTexture;
- bool mChanged;
+ CanvasRenderer mCanvasRenderer;
+ Dali::Texture mTexture;
+ TextureSet mTextureSet;
+ Vector2 mSize;
+ CanvasRendererRasterizingTaskPtr mRasterizingTask;
+ bool mIsSynchronous;
};
} // namespace Internal