const Vector2& GetViewBox();
/**
+ * @brief Set to load the canvas synchronously.
+ *
+ * @param isSynchronous The synchronous
+ */
+ void SetSynchronous(const bool isSynchronous);
+
+ /**
+ * @brief Whether to load the canvas synchronously.
+ *
+ * @return Returns true if synchronously.
+ */
+ const bool IsSynchronous();
+
+ /**
* @bried Rasterize the canvas, and add it to the view.
*
* @param[in] size The target size of the canvas view rasterization.
TextureSet mTextureSet;
Vector2 mSize;
CanvasRendererRasterizingTaskPtr mRasterizingTask;
+ bool mIsSynchronous;
};
} // namespace Internal