new DevelControl::AccessibleImpl(actor, Dali::Accessibility::Role::IMAGE));
});
- Adaptor::Get().RegisterProcessor(*this);
+ Adaptor::Get().RegisterProcessor(*this, true);
}
void CanvasView::OnRelayout(const Vector2& size, RelayoutContainer& container)
{
if(!mTexture || mTexture.GetWidth() != rasterizedPixelDataWidth || mTexture.GetHeight() != rasterizedPixelDataHeight)
{
- mTexture = Texture::New(TextureType::TEXTURE_2D, Dali::Pixel::RGBA8888, rasterizedPixelDataWidth, rasterizedPixelDataHeight);
+ mTexture = Texture::New(TextureType::TEXTURE_2D, rasterizedPixelData.GetPixelFormat(), rasterizedPixelDataWidth, rasterizedPixelDataHeight);
mTexture.Upload(rasterizedPixelData);
if(!mTextureSet)