DevelControl::UnregisterVisual(*this, index);
}
- DevelControl::RegisterVisual(*this, index, visual, enabled);
+ DevelControl::RegisterVisual(*this, index, visual, enabled, DepthIndex::CONTENT);
}
void ToggleButton::RelayoutVisual(Property::Index index, const Vector2& size)
void ToggleButton::OnStateChange(State newState)
{
// TODO: replace it with OnPropertySet hook once Button::Property::SELECTED will be consistently used
- if((Self() == Dali::Accessibility::Accessible::GetCurrentlyHighlightedActor()) && (newState == SELECTED_STATE || newState == UNSELECTED_STATE))
+ if(newState == SELECTED_STATE || newState == UNSELECTED_STATE)
{
auto* accessible = GetAccessibleObject();
- if(DALI_LIKELY(accessible))
+ if(DALI_LIKELY(accessible) && accessible->IsHighlighted())
{
accessible->EmitStateChanged(Dali::Accessibility::State::CHECKED, mCurrentToggleIndex ? 1 : 0, 0);
accessible->Emit(Dali::Accessibility::ObjectPropertyChangeEvent::DESCRIPTION);