#include "radio-button-impl.h"
// EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/images/resource-image.h>
+
+#if defined(DEBUG_ENABLED)
+ extern Debug::Filter* gLogButtonFilter;
+#endif
namespace Dali
{
TypeRegistration typeRegistration( typeid( Toolkit::RadioButton ), typeid( Toolkit::Button ), Create);
-const char* const UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-unselected.png";
-const char* const SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-selected.png";
-const char* const DISABLED_UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-unselected-disabled.png";
-const char* const DISABLED_SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-selected-disabled.png";
-
-const float DISTANCE_BETWEEN_IMAGE_AND_LABEL( 5.0f );
}
Dali::Toolkit::RadioButton RadioButton::New()
RadioButton::RadioButton()
{
SetTogglableButton(true);
+ DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new AccessibleImpl( actor, Dali::Accessibility::Role::RADIO_BUTTON ) );
+ } );
}
RadioButton::~RadioButton()
void RadioButton::OnInitialize()
{
Button::OnInitialize();
-
- Actor self = Self();
-
- // Wrap size of radio button around all its children
- self.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::ALL_DIMENSIONS );
-
- SetUnselectedImage( UNSELECTED_BUTTON_IMAGE_DIR );
- SetSelectedImage( SELECTED_BUTTON_IMAGE_DIR );
- SetDisabledImage( DISABLED_UNSELECTED_BUTTON_IMAGE_DIR );
- SetDisabledSelectedImage( DISABLED_SELECTED_BUTTON_IMAGE_DIR );
-
- RelayoutRequest();
-}
-
-void RadioButton::OnButtonUp()
-{
- if( ButtonDown == GetState() )
- {
- // Don't allow selection on an already selected radio button
- if( !IsSelected() )
- {
- SetSelected( !IsSelected() );
- }
- }
}
-void RadioButton::OnLabelSet( bool noPadding )
+bool RadioButton::OnToggleReleased()
{
- Actor& label = GetLabelActor();
-
- if( label )
- {
- label.SetParentOrigin( ParentOrigin::CENTER_LEFT );
- label.SetAnchorPoint( AnchorPoint::CENTER_LEFT );
-
- // Radio button width is FIT_TO_CHILDREN, so the label must have a sensible policy to fill out the space
- if( label.GetResizePolicy( Dimension::WIDTH ) == ResizePolicy::FILL_TO_PARENT )
- {
- label.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::WIDTH );
- }
-
- if( IsSelected() && GetSelectedImage() )
- {
- label.SetX( GetSelectedImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else if( GetUnselectedImage() )
- {
- label.SetX( GetUnselectedImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else
- {
- label.SetX( DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- }
+ // Radio button overrides toggle release (button up) as doesn't allow un-selection to be performed on it directly.
+ return false;
}
-void RadioButton::OnSelected()
+void RadioButton::OnStateChange( State newState )
{
- Actor& label = GetLabelActor();
+ // Radio button can be part of a group, if a button in the group is selected then all others should be unselected
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "RadioButton::OnStateChange state(%d)\n", newState );
- PaintState paintState = GetPaintState();
- switch( paintState )
+ if ( SELECTED_STATE == newState )
{
- case UnselectedState:
+ Actor parent = Self().GetParent();
+ if( parent )
{
- Actor parent = Self().GetParent();
- if( parent )
+ for( unsigned int i = 0; i < parent.GetChildCount(); ++i )
{
- for( unsigned int i = 0; i < parent.GetChildCount(); ++i )
+ Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) );
+ if( radioButtonChild && radioButtonChild != Self() )
{
- Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) );
- if( radioButtonChild && radioButtonChild != Self() )
- {
- radioButtonChild.SetSelected( false );
- }
+ radioButtonChild.SetProperty( Toolkit::Button::Property::SELECTED, false );
}
}
-
- Actor& selectedImage = GetSelectedImage();
- if( label && selectedImage )
- {
- label.SetX( selectedImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- break;
- }
- case SelectedState:
- {
- Actor& buttonImage = GetUnselectedImage();
- if( label && buttonImage )
- {
- label.SetX( buttonImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- break;
- }
- default:
- {
- break;
}
}
+ // TODO: replace it with OnPropertySet hook once Button::Property::SELECTED will be consistently used
+ if (Dali::Accessibility::IsUp() && (newState == SELECTED_STATE || newState == UNSELECTED_STATE))
+ {
+ Dali::Accessibility::Accessible::Get(Self())->EmitStateChanged(
+ Dali::Accessibility::State::CHECKED, newState == SELECTED_STATE ? 1 : 0, 0
+ );
+ }
+}
+
+Dali::Accessibility::States RadioButton::AccessibleImpl::CalculateStates()
+{
+ auto tmp = Button::AccessibleImpl::CalculateStates();
+ auto slf = Toolkit::Button::DownCast( self );
+ if( slf.GetProperty<bool>( Toolkit::Button::Property::SELECTED ) )
+ tmp[Dali::Accessibility::State::CHECKED] = true;
+ tmp[Dali::Accessibility::State::SELECTABLE] = true;
+ return tmp;
}
} // namespace Internal