- Vector3 newSize( mRadioIcon.GetNaturalSize() );
-
- Actor& label = GetLabel();
-
- if( label )
- {
- // Offset the label from the radio button image
- newSize.width += DISTANCE_BETWEEN_IMAGE_AND_LABEL.width;
-
- // Find the size of the control using size negotiation
- Vector3 actorNaturalSize( label.GetNaturalSize() );
- Control::Relayout( label, Vector2( actorNaturalSize.width, actorNaturalSize.height ), container );
-
- Vector3 actorSize( label.GetSize() );
- newSize.width += actorSize.width;
- newSize.height = std::max( newSize.height, actorSize.height );
- }
-
- Self().SetSize( newSize );
+ // Radio button can be part of a group, if a button in the group is selected then all others should be unselected
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "RadioButton::OnStateChange state(%d)\n", newState );
+
+ switch( newState )
+ {
+ case SELECTED_STATE:
+ {
+ Actor parent = Self().GetParent();
+ if( parent )
+ {
+ for( unsigned int i = 0; i < parent.GetChildCount(); ++i )
+ {
+ Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) );
+ if( radioButtonChild && radioButtonChild != Self() )
+ {
+ radioButtonChild.SetSelected( false );
+ }
+ }
+ }
+ }
+
+ default:
+ {
+ break;
+ }
+ }