Fix compile error. Non initialized variable.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / buttons / radio-button-impl.cpp
index 81b6a5d..5389a22 100644 (file)
 #include "radio-button-impl.h"
 
 // EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
 #include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/images/resource-image.h>
+
+#if defined(DEBUG_ENABLED)
+  extern Debug::Filter* gLogButtonFilter;
+#endif
 
 namespace Dali
 {
@@ -42,10 +46,6 @@ BaseHandle Create()
 
 TypeRegistration typeRegistration( typeid( Toolkit::RadioButton ), typeid( Toolkit::Button ), Create);
 
-const char* const UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-unselected.png";
-const char* const SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-selected.png";
-
-const float DISTANCE_BETWEEN_IMAGE_AND_LABEL( 5.0f );
 }
 
 Dali::Toolkit::RadioButton RadioButton::New()
@@ -72,111 +72,37 @@ RadioButton::~RadioButton()
 {
 }
 
-void RadioButton::OnButtonInitialize()
-{
-  Actor self = Self();
-
-  // Wrap size of radio button around all its children
-  self.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::ALL_DIMENSIONS );
-
-  Image buttonImage = Dali::ResourceImage::New( UNSELECTED_BUTTON_IMAGE_DIR );
-  Image selectedImage = Dali::ResourceImage::New( SELECTED_BUTTON_IMAGE_DIR );
-
-  SetButtonImage( ImageActor::New( buttonImage ) );
-  SetSelectedImage( ImageActor::New( selectedImage ) );
-
-  RelayoutRequest();
-}
-
-void RadioButton::OnButtonUp()
+void RadioButton::OnInitialize()
 {
-  if( ButtonDown == GetState() )
-  {
-    // Don't allow selection on an already selected radio button
-    if( !IsSelected() )
-    {
-      SetSelected( !IsSelected() );
-    }
-  }
+  Button::OnInitialize();
 }
 
-void RadioButton::OnLabelSet()
+bool RadioButton::OnToggleReleased()
 {
-  Actor& label = GetLabel();
-
-  if( label )
-  {
-    label.SetParentOrigin( ParentOrigin::CENTER_LEFT );
-    label.SetAnchorPoint( AnchorPoint::CENTER_LEFT );
-
-    // Radio button width is FIT_TO_CHILDREN, so the label must have a sensible policy to fill out the space
-    if( label.GetResizePolicy( Dimension::WIDTH ) == ResizePolicy::FILL_TO_PARENT )
-    {
-      label.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::WIDTH );
-    }
-
-    if( IsSelected() )
-    {
-      label.SetX( GetSelectedImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
-    }
-    else
-    {
-      label.SetX( GetButtonImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
-    }
-  }
+  // Radio button overrides toggle release (button up) as doesn't allow un-selection to be performed on it directly.
+  return false;
 }
 
-bool RadioButton::OnSelected()
+void RadioButton::OnStateChange( State newState )
 {
-  Actor& buttonImage = GetButtonImage();
-  Actor& selectedImage = GetSelectedImage();
-  Actor& label = GetLabel();
+  // Radio button can be part of a group, if a button in the group is selected then all others should be unselected
+  DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "RadioButton::OnStateChange state(%d)\n", newState );
 
-  PaintState paintState = GetPaintState();
-
-  switch( paintState )
+  if ( SELECTED_STATE ==  newState )
   {
-    case UnselectedState:
+    Actor parent = Self().GetParent();
+    if( parent )
     {
-      Actor parent = Self().GetParent();
-      if( parent )
+      for( unsigned int i = 0; i < parent.GetChildCount(); ++i )
       {
-        for( unsigned int i = 0; i < parent.GetChildCount(); ++i )
+        Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) );
+        if( radioButtonChild && radioButtonChild != Self() )
         {
-          Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) );
-          if( radioButtonChild && radioButtonChild != Self() )
-          {
-            radioButtonChild.SetSelected( false );
-          }
+          radioButtonChild.SetProperty( Toolkit::Button::Property::SELECTED, false );
         }
       }
-
-      RemoveChild( buttonImage );
-
-      if( label )
-      {
-        label.SetX( selectedImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
-      }
-      break;
-    }
-    case SelectedState:
-    {
-      RemoveChild( selectedImage );
-
-      if( label )
-      {
-        label.SetX( buttonImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
-      }
-      break;
-    }
-    default:
-    {
-      break;
     }
   }
-
-  // there is no animation
-  return false;
 }
 
 } // namespace Internal