const char* const UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-unselected.png";
const char* const SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-selected.png";
+const char* const DISABLED_UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-unselected-disabled.png";
+const char* const DISABLED_SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-selected-disabled.png";
const float DISTANCE_BETWEEN_IMAGE_AND_LABEL( 5.0f );
}
// Wrap size of radio button around all its children
self.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::ALL_DIMENSIONS );
- Image buttonImage = Dali::ResourceImage::New( UNSELECTED_BUTTON_IMAGE_DIR );
- Image selectedImage = Dali::ResourceImage::New( SELECTED_BUTTON_IMAGE_DIR );
+ Image buttonImage = Dali::ResourceImage::New( UNSELECTED_BUTTON_IMAGE_DIR, ResourceImage::ON_DEMAND, ResourceImage::NEVER );
+ Image selectedImage = Dali::ResourceImage::New( SELECTED_BUTTON_IMAGE_DIR, ResourceImage::ON_DEMAND, ResourceImage::NEVER );
+ Image disabledImage = Dali::ResourceImage::New( DISABLED_UNSELECTED_BUTTON_IMAGE_DIR, ResourceImage::ON_DEMAND, ResourceImage::NEVER );
+ Image disabledSelectedImage = Dali::ResourceImage::New( DISABLED_SELECTED_BUTTON_IMAGE_DIR, ResourceImage::ON_DEMAND, ResourceImage::NEVER );
SetButtonImage( ImageActor::New( buttonImage ) );
SetSelectedImage( ImageActor::New( selectedImage ) );
+ SetDisabledImage( ImageActor::New( disabledImage ) );
+ SetDisabledSelectedImage( ImageActor::New( disabledSelectedImage ) );
RelayoutRequest();
}
label.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::WIDTH );
}
- if( IsSelected() )
+ if( IsSelected() && GetSelectedImage() )
{
label.SetX( GetSelectedImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
}
- else
+ else if( GetButtonImage() )
{
label.SetX( GetButtonImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
}
+ else
+ {
+ label.SetX( DISTANCE_BETWEEN_IMAGE_AND_LABEL );
+ }
}
}
-bool RadioButton::OnSelected()
+void RadioButton::OnSelected()
{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
Actor& label = GetLabel();
PaintState paintState = GetPaintState();
-
switch( paintState )
{
case UnselectedState:
}
}
- RemoveChild( buttonImage );
-
- if( label )
+ Actor& selectedImage = GetSelectedImage();
+ if( label && selectedImage )
{
label.SetX( selectedImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
}
}
case SelectedState:
{
- RemoveChild( selectedImage );
-
- if( label )
+ Actor& buttonImage = GetButtonImage();
+ if( label && buttonImage )
{
label.SetX( buttonImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
}
break;
}
}
-
- // there is no animation
- return false;
}
} // namespace Internal