-}
-
-bool PushButton::IsToggled() const
-{
- return mToggleButton && mToggled;
-}
-
-void PushButton::SetButtonImage( Image image )
-{
- SetButtonImage( ImageActor::New( image ) );
-}
-
-void PushButton::SetButtonImage( Actor image )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetButtonImage( handle, image );
-}
-
-Actor& PushButton::GetButtonImage()
-{
- return mButtonImage;
-}
-
-Actor PushButton::GetButtonImage() const
-{
- return mButtonImage;
-}
-
-void PushButton::SetBackgroundImage( Image image )
-{
- SetBackgroundImage( ImageActor::New( image ) );
-}
-
-void PushButton::SetBackgroundImage( Actor image )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetBackgroundImage( handle, image );
-}
-
-Actor& PushButton::GetBackgroundImage()
-{
- return mBackgroundImage;
-}
-
-Actor PushButton::GetBackgroundImage() const
-{
- return mBackgroundImage;
-}
-
-void PushButton::SetPressedImage( Image image )
-{
- SetPressedImage( ImageActor::New( image ) );
-}
-
-void PushButton::SetPressedImage( Actor image )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetPressedImage( handle, image );
-}
-
-Actor& PushButton::GetPressedImage()
-{
- return mPressedImage;
-}
-
-Actor PushButton::GetPressedImage() const
-{
- return mPressedImage;
-}
-
-void PushButton::SetDimmedBackgroundImage( Image image )
-{
- SetDimmedBackgroundImage( ImageActor::New( image ) );
-}
-
-void PushButton::SetDimmedBackgroundImage( Actor image )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetDimmedBackgroundImage( handle, image );
-}
-
-Actor& PushButton::GetDimmedBackgroundImage()
-{
- return mDimmedBackgroundImage;
-}
-
-Actor PushButton::GetDimmedBackgroundImage() const
-{
- return mDimmedBackgroundImage;
-}
-
-void PushButton::SetDimmedImage( Image image )
-{
- SetDimmedImage( ImageActor::New( image ) );
-}
-
-void PushButton::SetDimmedImage( Actor image )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetDimmedImage( handle, image );
-}
-
-Actor& PushButton::GetDimmedImage()
-{
- return mDimmedImage;
-}
-
-Actor PushButton::GetDimmedImage() const
-{
- return mDimmedImage;
-}
-
-void PushButton::SetLabelText( const std::string& text )
-{
- Toolkit::TextView textView ( Toolkit::TextView::New( text ) );
- textView.SetWidthExceedPolicy( Toolkit::TextView::ShrinkToFit ); // Make sure our text always fits inside the button
- SetLabelText( textView );
-}
-
-void PushButton::SetLabelText( Actor text )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetLabelText( handle, text );
-}
-
-Actor& PushButton::GetLabel()
-{
- return mLabel;
-}
-
-Actor PushButton::GetLabelText() const
-{
- return mLabel;
-}
-
-Actor& PushButton::GetFadeOutBackgroundImage()
-{
- return mFadeOutBackgroundImage;
-}
-
-Actor& PushButton::GetFadeOutButtonImage()
-{
- return mFadeOutButtonImage;
-}
-
-Toolkit::PushButton::ToggledSignalV2& PushButton::ToggledSignal()
-{
- return mToggledSignalV2;
-}
-
-Toolkit::PushButton::PressedSignalV2& PushButton::PressedSignal()
-{
- return mPressedSignalV2;
-}
-
-Toolkit::PushButton::ReleasedSignalV2& PushButton::ReleasedSignal()
-{
- return mReleasedSignalV2;
-}
-
-bool PushButton::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
-{
- Dali::BaseHandle handle( object );
-
- bool connected( true );
- Toolkit::PushButton button = Toolkit::PushButton::DownCast(handle);
-
- if( Toolkit::PushButton::SIGNAL_TOGGLED == signalName )
- {
- button.ToggledSignal().Connect( tracker, functor );
- }
- else if( Toolkit::PushButton::SIGNAL_PRESSED == signalName )