Updated Model3dView control to use SetTexture
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / buttons / push-button-impl.cpp
index 49d84fb..2190016 100644 (file)
@@ -19,9 +19,8 @@
 #include "push-button-impl.h"
 
 // EXTERNAL INCLUDES
-#include <dali/public-api/actors/image-actor.h>
 #include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
 #include <dali/public-api/images/resource-image.h>
 #include <dali/devel-api/scripting/scripting.h>
 
@@ -128,8 +127,10 @@ PushButton::~PushButton()
 {
 }
 
-void PushButton::OnButtonInitialize()
+void PushButton::OnInitialize()
 {
+  Button::OnInitialize();
+
   // Push button requires the Leave event.
   Actor self = Self();
   self.SetLeaveRequired( true );