#define __DALI_TOOLKIT_INTERNAL_CHECK_BOX_BUTTON_H__
/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/public-api/common/dali-vector.h>
-#include <dali/public-api/shader-effects/shader-effect.h>
+#include <dali/devel-api/shader-effects/shader-effect.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/buttons/check-box-button.h>
-#include <dali-toolkit/devel-api/shader-effects/image-region-effect.h>
#include "button-impl.h"
*/
virtual ~CheckBoxButton();
+ /**
+ * Setup the ticking effect to the selected image.
+ */
+ void SetTickUVEffect();
+
private: // From Button
/**
- * @copydoc Toolkit::Internal::Button::OnButtonInitialize()
+ * @copydoc Toolkit::Internal::Button::OnInitialize
*/
- virtual void OnButtonInitialize();
+ virtual void OnInitialize();
/**
- * @copydoc Toolkit::Internal::Button::OnLabelSet()
+ * @copydoc Toolkit::Internal::Button::OnLabelSet
*/
- virtual void OnLabelSet();
+ virtual void OnLabelSet( bool noPadding );
/**
- * @copydoc Toolkit::Internal::Button::OnDisabled()
+ * @copydoc Toolkit::Internal::Button::OnDisabled
*/
virtual void OnDisabled();
CheckBoxButton& operator=( const CheckBoxButton& );
private:
- ShaderEffect mTickUVEffect; ///< ImageRegionEffect to expand the tick across
+ Actor mSelectedImage;
};
} // namespace Internal