*/
virtual ~CheckBoxButton();
+ /**
+ * Setup the ticking effect to the selected image.
+ */
+ void SetTickUVEffect();
+
private: // From Button
/**
- * @copydoc Toolkit::Internal::Button::OnButtonInitialize()
+ * @copydoc Toolkit::Internal::Button::OnButtonInitialize
*/
virtual void OnButtonInitialize();
/**
- * @copydoc Toolkit::Internal::Button::OnLabelSet()
+ * @copydoc Toolkit::Internal::Button::OnLabelSet
*/
- virtual void OnLabelSet();
+ virtual void OnLabelSet( bool noPadding );
/**
- * @copydoc Toolkit::Internal::Button::OnDisabled()
+ * @copydoc Toolkit::Internal::Button::OnDisabled
*/
virtual void OnDisabled();
CheckBoxButton& operator=( const CheckBoxButton& );
private:
- ShaderEffect mTickUVEffect; ///< ImageRegionEffect to expand the tick across
+ Actor mSelectedImage;
};
} // namespace Internal