*/
virtual ~CheckBoxButton();
- /**
- * Setup the ticking effect to the selected image.
- */
- void SetTickUVEffect();
-
private: // From Button
virtual void OnInitialize();
/**
- * @copydoc Toolkit::Internal::Button::OnLabelSet
+ * @copydoc Toolkit::Internal::Button::PrepareForTranstionIn( Actor actor )
*/
- virtual void OnLabelSet( bool noPadding );
+ virtual void PrepareForTransitionIn( Actor actor );
/**
- * @copydoc Toolkit::Internal::Button::OnDisabled
+ * @copydoc Toolkit::Internal::Button::PrepareForTranstionOut( Actor actor )
*/
- virtual void OnDisabled();
+ virtual void PrepareForTransitionOut( Actor actor );
/**
- * @copydoc Toolkit::Internal::Button::PrepareForTranstionIn( Actor actor )
+ * @copydoc Toolkit::Internal::Button::OnTransitionInImage( Actor actor )
*/
- virtual void PrepareForTranstionIn( Actor actor );
+ virtual void OnTransitionIn( Actor actor );
/**
- * @copydoc Toolkit::Internal::Button::PrepareForTranstionOut( Actor actor )
+ * @copydoc Toolkit::Internal::Button::OnTransitionOut( Actor actor )
*/
- virtual void PrepareForTranstionOut( Actor actor );
+ virtual void OnTransitionOut( Actor actor );
/**
- * @copydoc Toolkit::Internal::Button::OnTransitionInImage( Actor actor )
+ * @copydoc Toolkit::Internal::Button::OnButtonVisualRemoval( Property::Index visualIndex )
*/
- virtual void OnTransitionIn( Actor actor );
+ // virtual void OnButtonVisualRemoval( Property::Index visualIndex );
private:
// Undefined
CheckBoxButton& operator=( const CheckBoxButton& );
-private:
- Actor mSelectedImage;
};
} // namespace Internal