Refactored Button and derived classes, moving state change and transition logic to...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / buttons / check-box-button-impl.h
index 619a571..25945d2 100644 (file)
  *
  */
 
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
 #include <dali/public-api/common/dali-vector.h>
+#include <dali/public-api/shader-effects/shader-effect.h>
 
+// INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/buttons/check-box-button.h>
+#include <dali-toolkit/devel-api/shader-effects/image-region-effect.h>
 
 #include "button-impl.h"
 
@@ -49,7 +52,7 @@ public:
    */
   static Dali::Toolkit::CheckBoxButton New();
 
-protected:
+private:
 
   /**
    * Construct a new CheckBoxButton.
@@ -61,6 +64,39 @@ protected:
    */
   virtual ~CheckBoxButton();
 
+private: // From Button
+
+
+  /**
+   * @copydoc Toolkit::Internal::Button::OnButtonInitialize()
+   */
+  virtual void OnButtonInitialize();
+
+  /**
+   * @copydoc Toolkit::Internal::Button::OnLabelSet()
+   */
+  virtual void OnLabelSet();
+
+  /**
+   * @copydoc Toolkit::Internal::Button::OnDisabled()
+   */
+  virtual void OnDisabled();
+
+  /**
+   * @copydoc Toolkit::Internal::Button::PrepareForTranstionIn( Actor actor )
+   */
+  virtual void PrepareForTranstionIn( Actor actor );
+
+  /**
+   * @copydoc Toolkit::Internal::Button::PrepareForTranstionOut( Actor actor )
+   */
+  virtual void PrepareForTranstionOut( Actor actor );
+
+  /**
+   * @copydoc Toolkit::Internal::Button::OnTransitionInImage( Actor actor )
+   */
+  virtual void OnTransitionIn( Actor actor );
+
 private:
 
   // Undefined
@@ -68,6 +104,9 @@ private:
 
   // Undefined
   CheckBoxButton& operator=( const CheckBoxButton& );
+
+private:
+  ShaderEffect              mTickUVEffect;         ///< ImageRegionEffect to expand the tick across
 };
 
 } // namespace Internal