Size negotiation patch 3: Scope size negotiation enums
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / buttons / check-box-button-impl.cpp
index 9c898c7..88e5364 100644 (file)
 #include "check-box-button-impl.h"
 
 // EXTERNAL INCLUDES
+#include <dali/public-api/actors/image-actor.h>
 #include <dali/public-api/object/type-registry.h>
 
-// INTERNAL INCLUDES
-#include "check-box-button-default-painter-impl.h"
-
 namespace Dali
 {
 
@@ -36,6 +34,9 @@ namespace Internal
 namespace
 {
 
+const float DISTANCE_BETWEEN_IMAGE_AND_LABEL( 5.0f );
+const float ANIMATION_TIME( 0.26f );  // EFL checkbox tick time
+
 BaseHandle Create()
 {
   return Toolkit::CheckBoxButton::New();
@@ -63,16 +64,213 @@ Dali::Toolkit::CheckBoxButton CheckBoxButton::New()
 CheckBoxButton::CheckBoxButton()
 : Button()
 {
-  // Creates specific painter.
-  ButtonPainterPtr painter = new CheckBoxButtonDefaultPainter();
-  SetPainter( painter );
-
   SetTogglableButton( true );
+
+  SetAnimationTime( ANIMATION_TIME );
 }
 
 CheckBoxButton::~CheckBoxButton()
 {
-  SetPainter( NULL );
+  if( mTransitionAnimation )
+  {
+    mTransitionAnimation.Clear();
+  }
+}
+
+void CheckBoxButton::OnButtonInitialize()
+{
+  // Wrap around all children
+  Self().SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::ALL_DIMENSIONS );
+}
+
+void CheckBoxButton::OnLabelSet()
+{
+  Actor& label = GetLabel();
+
+  if( label )
+  {
+    label.SetParentOrigin( ParentOrigin::CENTER_LEFT );
+    label.SetAnchorPoint( AnchorPoint::CENTER_LEFT );
+
+    if( IsDisabled() && GetDisabledBackgroundImage() )
+    {
+      label.SetX( GetDisabledBackgroundImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
+    }
+    else if ( GetBackgroundImage() )
+    {
+      label.SetX( GetBackgroundImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
+    }
+    else
+    {
+      label.SetX( DISTANCE_BETWEEN_IMAGE_AND_LABEL );
+    }
+  }
+}
+
+bool CheckBoxButton::OnSelected()
+{
+  Actor& selectedImage = GetSelectedImage();
+
+  PaintState paintState = GetPaintState();
+
+  switch( paintState )
+  {
+    case UnselectedState:
+    {
+      StartTransitionAnimation( selectedImage );
+      break;
+    }
+    case SelectedState:
+    {
+      RemoveChild( selectedImage );
+      break;
+    }
+    case UnselectedSelectedTransition:
+    {
+      StopTransitionAnimation( false );
+      RemoveChild( selectedImage );
+      break;
+    }
+    default:
+    {
+      break;
+    }
+  }
+
+  if( mTransitionAnimation )
+  {
+    return true;
+  }
+
+  return false;
+}
+
+bool CheckBoxButton::OnDisabled()
+{
+  Actor& backgroundImage = GetBackgroundImage();
+  Actor& selectedImage = GetSelectedImage();
+  Actor& disabledBackgroundImage = GetDisabledBackgroundImage();
+  Actor& disabledSelectedImage = GetDisabledSelectedImage();
+
+  PaintState paintState = GetPaintState();
+
+  switch( paintState )
+  {
+    case UnselectedState:
+    {
+      RemoveChild( backgroundImage );
+      break;
+    }
+    case SelectedState:
+    {
+      RemoveChild( backgroundImage );
+      RemoveChild( selectedImage );
+      break;
+    }
+    case DisabledUnselectedState:
+    {
+      RemoveChild( disabledBackgroundImage );
+      break;
+    }
+    case DisabledSelectedState:
+    {
+      RemoveChild( disabledBackgroundImage );
+      RemoveChild( disabledSelectedImage );
+      break;
+    }
+    case UnselectedSelectedTransition:
+    {
+      StopTransitionAnimation();
+
+      RemoveChild( backgroundImage );
+      RemoveChild( selectedImage );
+      break;
+    }
+    default:
+    {
+      break;
+    }
+  }
+
+  Actor& label = GetLabel();
+
+  if( label )
+  {
+    if( IsDisabled() && disabledBackgroundImage)
+    {
+      label.SetX( disabledBackgroundImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
+    }
+    else if( backgroundImage )
+    {
+      label.SetX( backgroundImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
+    }
+    else
+    {
+      label.SetX( DISTANCE_BETWEEN_IMAGE_AND_LABEL );
+    }
+  }
+
+  if( mTransitionAnimation )
+  {
+    return true;
+  }
+
+  return false;
+}
+
+void CheckBoxButton::StopAllAnimations()
+{
+  StopTransitionAnimation();
+}
+
+void CheckBoxButton::StartTransitionAnimation( Actor& actor )
+{
+  if( actor )
+  {
+    if( !mTickUVEffect )
+    {
+      ImageActor imageActor = ImageActor::DownCast( actor );
+      mTickUVEffect = ImageRegionEffect::New();
+      imageActor.SetShaderEffect( mTickUVEffect );
+    }
+
+    actor.SetScale( Vector3( 0.0f, 1.0f, 1.0f ) );
+
+    mTickUVEffect.SetBottomRight( Vector2( 0.0f, 1.0f ) );
+
+    if( !mTransitionAnimation )
+    {
+      mTransitionAnimation = Dali::Animation::New( GetAnimationTime()  );
+    }
+
+    // UV anim
+    mTransitionAnimation.AnimateTo( Property( mTickUVEffect, mTickUVEffect.GetBottomRightPropertyName() ), Vector2( 1.0f, 1.0f ) );
+
+    // Actor size anim
+    mTransitionAnimation.AnimateTo( Property( actor, Actor::Property::SCALE_X ), 1.0f );
+
+    mTransitionAnimation.FinishedSignal().Connect( this, &CheckBoxButton::TransitionAnimationFinished );
+    mTransitionAnimation.Play();
+  }
+}
+
+void CheckBoxButton::StopTransitionAnimation( bool remove )
+{
+  if( mTransitionAnimation )
+  {
+    mTransitionAnimation.Clear();
+    mTransitionAnimation.Reset();
+  }
+
+  if( remove )
+  {
+    UpdatePaintTransitionState();
+  }
+}
+
+void CheckBoxButton::TransitionAnimationFinished( Dali::Animation& source )
+{
+  StopTransitionAnimation();
 }
 
 } // namespace Internal