/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "check-box-button-impl.h"
// EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
#include <dali/public-api/object/type-registry.h>
-// INTERNAL INCLUDES
-#include "check-box-button-default-painter-impl.h"
+//INTERNAL INCLUDES
+#include <dali-toolkit/internal/controls/image-view/image-view-impl.h>
+#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/devel-api/shader-effects/image-region-effect.h>
+#include <dali-toolkit/devel-api/shader-effects/image-region-effect.h>
+
+#if defined(DEBUG_ENABLED)
+ extern Debug::Filter* gLogButtonFilter;
+#endif
namespace Dali
{
TypeRegistration mType( typeid(Toolkit::CheckBoxButton), typeid(Toolkit::Button), Create );
+
+
}
Dali::Toolkit::CheckBoxButton CheckBoxButton::New()
CheckBoxButton::CheckBoxButton()
: Button()
{
- // Creates specific painter.
- ButtonPainterPtr painter = new CheckBoxButtonDefaultPainter();
- SetPainter( painter );
-
SetTogglableButton( true );
}
CheckBoxButton::~CheckBoxButton()
{
- SetPainter( NULL );
+}
+
+void CheckBoxButton::OnInitialize()
+{
+ Button::OnInitialize();
+
+ DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new AccessibleImpl( actor, Dali::Accessibility::Role::CHECK_BOX ) );
+ } );
+}
+
+Dali::Accessibility::States CheckBoxButton::AccessibleImpl::CalculateStates()
+{
+ auto tmp = Button::AccessibleImpl::CalculateStates();
+ auto slf = Toolkit::Button::DownCast( self );
+ if( slf.GetProperty<bool>( Toolkit::Button::Property::SELECTED ) )
+ tmp[Dali::Accessibility::State::CHECKED] = true;
+ return tmp;
+}
+
+void CheckBoxButton::OnStateChange( State newState )
+{
+ // TODO: replace it with OnPropertySet hook once Button::Property::SELECTED will be consistently used
+ if (Dali::Accessibility::IsUp() && (newState == SELECTED_STATE || newState == UNSELECTED_STATE))
+ {
+ Dali::Accessibility::Accessible::Get(Self())->EmitStateChanged(
+ Dali::Accessibility::State::CHECKED, newState == SELECTED_STATE ? 1 : 0, 0
+ );
+ }
}
} // namespace Internal