// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/default-controls/solid-color-actor.h>
#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
+#include <dali-toolkit/public-api/controls/image-view/image-view.h>
/**
* Button states and contents
void Button::SetUnselectedImage( const std::string& filename )
{
- ImageActor newContent;
+ Toolkit::ImageView newContent;
if( !filename.empty() )
{
- Image resourceimage = Dali::ResourceImage::New( filename );
- if( resourceimage )
- {
- newContent = ImageActor::New( resourceimage );
- }
+ newContent = Toolkit::ImageView::New( filename );
}
else
{
- newContent = ImageActor::New();
+ newContent = Toolkit::ImageView::New();
}
if( newContent )
void Button::SetSelectedImage( const std::string& filename )
{
- ImageActor newContent;
+ Toolkit::ImageView newContent;
if( !filename.empty() )
{
- Image resourceimage = Dali::ResourceImage::New( filename );
- if( resourceimage )
- {
- newContent = ImageActor::New( resourceimage );
- }
+ newContent = Toolkit::ImageView::New( filename );
}
else
{
- newContent = ImageActor::New();
+ newContent = Toolkit::ImageView::New();
}
if( newContent )
void Button::SetBackgroundImage( const std::string& filename )
{
- Image resourceimage = Dali::ResourceImage::New( filename );
- if( resourceimage )
- {
- SetupContent( mBackgroundContent, ImageActor::New( resourceimage ) );
+ SetupContent( mBackgroundContent, Toolkit::ImageView::New( filename ) );
- OnBackgroundImageSet();
- RelayoutRequest();
- }
+ OnBackgroundImageSet();
+ RelayoutRequest();
}
Actor& Button::GetBackgroundImage()
void Button::SetSelectedBackgroundImage( const std::string& filename )
{
- Image resourceimage = Dali::ResourceImage::New( filename );
- if( resourceimage )
- {
- SetupContent( mSelectedBackgroundContent, ImageActor::New( resourceimage ) );
+ SetupContent( mSelectedBackgroundContent, Toolkit::ImageView::New( filename ) );
- OnSelectedBackgroundImageSet();
- RelayoutRequest();
- }
+ OnSelectedBackgroundImageSet();
+ RelayoutRequest();
}
Actor& Button::GetSelectedBackgroundImage()
void Button::SetDisabledImage( const std::string& filename )
{
- Image resourceimage = Dali::ResourceImage::New( filename );
- if( resourceimage )
- {
- SetupContent( mDisabledContent, ImageActor::New( resourceimage ) );
+ SetupContent( mDisabledContent, Toolkit::ImageView::New( filename ) );
- OnDisabledImageSet();
- RelayoutRequest();
- }
+ OnDisabledImageSet();
+ RelayoutRequest();
}
Actor& Button::GetDisabledImage()
void Button::SetDisabledSelectedImage( const std::string& filename )
{
- Image resourceimage = Dali::ResourceImage::New( filename );
- if( resourceimage )
- {
- SetupContent( mDisabledSelectedContent, ImageActor::New( resourceimage ) );
+ SetupContent( mDisabledSelectedContent, Toolkit::ImageView::New( filename ) );
- OnDisabledSelectedImageSet();
- RelayoutRequest();
- }
+ OnDisabledSelectedImageSet();
+ RelayoutRequest();
}
Actor& Button::GetDisabledSelectedImage()
void Button::SetDisabledBackgroundImage( const std::string& filename )
{
- Image resourceimage = Dali::ResourceImage::New( filename );
- if( resourceimage )
- {
- SetupContent( mDisabledBackgroundContent, ImageActor::New( resourceimage ) );
+ SetupContent( mDisabledBackgroundContent, Toolkit::ImageView::New( filename ) );
- OnDisabledBackgroundImageSet();
- RelayoutRequest();
- }
+ OnDisabledBackgroundImageSet();
+ RelayoutRequest();
}
Actor& Button::GetDisabledBackgroundImage()
{
if( actor )
{
- actor.Unparent();
Self().Add( actor );
PrepareForTranstionOut( actor );
}
{
if( actor )
{
- actor.Unparent();
Self().Add( actor );
}
}