labelPosition.y = labelVisualPadding.height;
}
+ Vector2 preSize = Vector2( static_cast< int >( remainingSpaceForText.x ), static_cast< int >( remainingSpaceForText.y ));
+
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout text Size(%f,%f) text Position(%f,%f) \n", remainingSpaceForText.width, remainingSpaceForText.height, labelPosition.x, labelPosition.y);
+ DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout text Size -- (%f,%f) text Position(%f,%f) \n", preSize.width, preSize.height, labelPosition.x, labelPosition.y);
+
+
Property::Map textVisualTransform;
- textVisualTransform.Add( Toolkit::DevelVisual::Transform::Property::SIZE, remainingSpaceForText)
+ textVisualTransform.Add( Toolkit::DevelVisual::Transform::Property::SIZE, preSize )
.Add( Toolkit::DevelVisual::Transform::Property::OFFSET, labelPosition )
.Add( Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE, Vector4( 1.0f, 1.0f, 1.0f,1.0f ) ) // Use absolute size
.Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )