#include <dali/public-api/scripting/scripting.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
namespace Dali
{
void Button::SetLabel( const std::string& label )
{
+ Toolkit::TextLabel textLabel = Toolkit::TextLabel::New( label );
+ SetLabel( textLabel );
}
void Button::SetLabel( Actor label )