#include <cmath>
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/render-tasks/render-task.h>
+#include <dali/public-api/images/frame-buffer-image.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
/////////////////////////////////////////////////////////////
// for extracting bright parts of image to an offscreen target
- FrameBufferImage mBloomExtractTarget; // for rendering bright parts of image into separate texture, also used as target for gaussian blur
+ FrameBuffer mBloomExtractTarget; // for rendering bright parts of image into separate texture, also used as target for gaussian blur
RenderTask mBloomExtractTask;
Toolkit::ImageView mBloomExtractImageView;