/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
#include <dali/devel-api/rendering/renderer.h>
+#include <dali/devel-api/images/texture-set-image.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/gaussian-blur-view/gaussian-blur-view.h>
rendererMap[ "shader" ] = customShader;
mCompositeImageView.SetProperty( Toolkit::ImageView::Property::IMAGE, rendererMap );
TextureSet textureSet = mCompositeImageView.GetRendererAt(0).GetTextures();
- textureSet.SetImage( 1u, mBlurExtractTarget );
+ TextureSetImage( textureSet, 1u, mBlurExtractTarget );
// set up target actor for rendering result, i.e. the blurred image
mTargetImageView.SetImage(mOutputRenderTarget);