+ static void ApplyVisuals(Handle handle,
+ const Dictionary<Property::Map>& visualMaps,
+ const Dictionary<Property::Map>& instancedProperties);
+
+ /**
+ * Apply the properties from the visualMap and optional instancedProperties
+ * to the control pointed at by handle.
+ */
+ static void ApplyVisual(Handle handle,
+ const std::string& visualName,
+ const Property::Map& visualMap,
+ const Property::Map* instancedProperties);