-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <sstream>
+#include <dali/public-api/object/property-array.h>
+#include <dali/public-api/object/property-map.h>
+#include <dali/devel-api/adaptor-framework/color-controller.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/builder/builder-impl.h>
#include <dali-toolkit/internal/builder/builder-get-is.inl.h>
#include <dali-toolkit/internal/builder/replacement.h>
+
namespace Dali
{
namespace
{
-
+/**
+ * Converts a HTML style 'color' hex string ("#FF0000" for bright red) to a Vector4.
+ * The Vector4 alpha component will be set to 1.0f
+ * @param hexString The HTML style hex string
+ * @return a Vector4 containing the new color value
+ */
+Vector4 HexStringToVector4( const char* s )
+{
+ unsigned int value(0u);
+ std::istringstream( s ) >> std::hex >> value;
+ return Vector4( ((value >> 16 ) & 0xff ) / 255.0f,
+ ((value >> 8 ) & 0xff ) / 255.0f,
+ (value & 0xff ) / 255.0f,
+ 1.0f );
+}
} // anon namespace
}
break;
}
- case Property::UNSIGNED_INTEGER:
- {
- if( OptionalInteger v = replacer.IsInteger(node) )
- {
- if( *v >= 0 ) // with a loss of resolution....
- {
- value = *v;
- done = true;
- }
- }
- break;
- }
case Property::VECTOR2:
{
if( OptionalVector2 v = replacer.IsVector2(node) )
value = *v;
done = true;
}
+ else if( OptionalString s = replacer.IsString(node) )
+ {
+ if( (*s)[0] == '#' && 7 == (*s).size() )
+ {
+ value = HexStringToVector4( &(*s)[1] );
+ done = true;
+ }
+ else if( Dali::ColorController::Get() )
+ {
+ Vector4 color;
+ done = Dali::ColorController::Get().RetrieveColor( *s, color );
+ value = color;
+ }
+ }
+ else if( TreeNode::OBJECT == node.GetType() )
+ {
+ // check for "r", "g" and "b" child color component nodes
+ OptionalInteger r = replacer.IsInteger( IsChild(node, "r") );
+ OptionalInteger g = replacer.IsInteger( IsChild(node, "g") );
+ OptionalInteger b = replacer.IsInteger( IsChild(node, "b") );
+ if( r && g && b )
+ {
+ float red( (*r) * (1.0f/255.0f) );
+ float green( (*g) * (1.0f/255.0f) );
+ float blue( (*b) * (1.0f/255.0f) );
+ // check for optional "a" (alpha) node, default to fully opaque if it is not found.
+ float alpha( 1.0f );
+ OptionalInteger a = replacer.IsInteger( IsChild(node, "a") );
+ if( a )
+ {
+ alpha = (*a) * (1.0f/255.0f);
+ }
+ value = Vector4( red, green, blue, alpha );
+ done = true;
+ }
+ }
break;
}
case Property::MATRIX3:
else if(node.Size())
{
value = Property::Value(Property::ARRAY);
+ Property::Array* array = value.GetArray();
+
unsigned int i = 0;
TreeNode::ConstIterator iter(node.CBegin());
- for( ; i < node.Size(); ++i, ++iter)
+
+ if( array )
{
- Property::Value v;
- if( SetPropertyFromNode( (*iter).second, v, replacer ) )
+ for( ; i < node.Size(); ++i, ++iter)
{
- value.AppendItem(v);
+ Property::Value childValue;
+ if( SetPropertyFromNode( (*iter).second, childValue, replacer ) )
+ {
+ array->PushBack( childValue );
+ }
}
- }
- if( value.GetSize() == static_cast<int>(node.Size()) )
- {
- done = true;
- }
- else
- {
- done = false;
+ if( array->Count() == node.Size() )
+ {
+ done = true;
+ }
+ else
+ {
+ done = false;
+ }
}
}
break;
else if(node.Size())
{
value = Property::Value(Property::MAP);
+ Property::Map* map = value.GetMap();
+
unsigned int i = 0;
TreeNode::ConstIterator iter(node.CBegin());
- for( ; i < node.Size(); ++i, ++iter)
+
+ if( map )
{
- Property::Value v;
- if( SetPropertyFromNode( (*iter).second, v, replacer ) )
+ for( ; i < node.Size(); ++i, ++iter)
{
- value.SetValue( (*iter).first, v );
+ Property::Value childValue;
+ if( SetPropertyFromNode( (*iter).second, childValue, replacer ) )
+ {
+ map->Insert( (*iter).first, childValue );
+ }
}
- }
- if( value.GetSize() == static_cast<int>(node.Size()) )
- {
- done = true;
- }
- else
- {
- done = false;
+ if( map->Count() == node.Size() )
+ {
+ done = true;
+ }
+ else
+ {
+ done = false;
+ }
}
}
break;
}
- case Property::TYPE_COUNT:
case Property::NONE:
{
break;
else
{
value = Property::Value(Property::ARRAY);
- Property::Value v;
+ Property::Array* array = value.GetArray();
- for(TreeConstIter iter = node.CBegin(); iter != node.CEnd(); ++iter)
+ if( array )
{
- if( SetPropertyFromNode( (*iter).second, v, replacer ) )
+ for(TreeConstIter iter = node.CBegin(); iter != node.CEnd(); ++iter)
{
- value.AppendItem(v);
- done = true;
+ Property::Value childValue;
+ if( SetPropertyFromNode( (*iter).second, childValue, replacer ) )
+ {
+ array->PushBack( childValue );
+ done = true;
+ }
}
}
}
if( ((*iter).first) == 0 )
{
value = Property::Value(Property::ARRAY);
- Property::Value v;
- for(unsigned int i = 0; i < node.Size(); ++i, ++iter)
+ Property::Array* array = value.GetArray();
+
+ if( array )
{
- if( SetPropertyFromNode( (*iter).second, v, replacer ) )
+ for(unsigned int i = 0; i < node.Size(); ++i, ++iter)
{
- value.AppendItem(v);
- done = true;
+ Property::Value childValue;
+ if( SetPropertyFromNode( (*iter).second, childValue, replacer ) )
+ {
+ array->PushBack( childValue );
+ done = true;
+ }
}
}
}
else
{
value = Property::Value(Property::MAP);
- Property::Value v;
- for(unsigned int i = 0; i < node.Size(); ++i, ++iter)
+ Property::Map* map = value.GetMap();
+
+ if( map )
{
- if( SetPropertyFromNode( (*iter).second, v, replacer ) )
+ for(unsigned int i = 0; i < node.Size(); ++i, ++iter)
{
- value.SetValue((*iter).first, v);
- done = true;
+ Property::Value childValue;
+ if( SetPropertyFromNode( (*iter).second, childValue, replacer ) )
+ {
+ map->Insert( (*iter).first, childValue );
+ done = true;
+ }
}
}
}