Animation CreateAnimation( const std::string& animationName,
const Replacement& replacement,
Dali::Actor sourceActor );
Animation CreateAnimation( const std::string& animationName,
const Replacement& replacement,
Dali::Actor sourceActor );
LinearConstrainerLut mLinearConstrainerLut;
SlotDelegate<Builder> mSlotDelegate;
Property::Map mReplacementMap;
LinearConstrainerLut mLinearConstrainerLut;
SlotDelegate<Builder> mSlotDelegate;
Property::Map mReplacementMap;
MappingsLut mCompleteMappings;
Dictionary<StylePtr> mStyles; // State based styles
Toolkit::Builder::BuilderSignalType mQuitSignal;
MappingsLut mCompleteMappings;
Dictionary<StylePtr> mStyles; // State based styles
Toolkit::Builder::BuilderSignalType mQuitSignal;