Prevented json array of numbers appending on merge
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / builder / builder-impl.cpp
index b550ac1..de40d44 100644 (file)
 
 // EXTERNAL INCLUDES
 #include <sys/stat.h>
-#include <boost/function.hpp>
 #include <sstream>
-
+#include <dali/public-api/render-tasks/render-task-list.h>
+#include <dali/public-api/object/type-info.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/property-array.h>
+#include <dali/public-api/actors/layer.h>
+#include <dali/public-api/actors/image-actor.h>
+#include <dali/public-api/actors/camera-actor.h>
+#include <dali/devel-api/scripting/scripting.h>
+#include <dali/public-api/signals/functor-delegate.h>
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
-
 #include <dali-toolkit/public-api/controls/control.h>
-#include <dali-toolkit/public-api/builder/json-parser.h>
+#include <dali-toolkit/devel-api/builder/json-parser.h>
 
 #include <dali-toolkit/internal/builder/builder-get-is.inl.h>
 #include <dali-toolkit/internal/builder/builder-filesystem.h>
@@ -50,8 +56,8 @@ extern bool SetPropertyFromNode( const TreeNode& node, Property::Value& value );
 extern bool SetPropertyFromNode( const TreeNode& node, Property::Value& value, const Replacement& replacements );
 extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Property::Value& value );
 extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Property::Value& value, const Replacement& replacements );
-extern Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, boost::function<void (void)> quitAction, Dali::Toolkit::Internal::Builder* const builder);
-extern Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, boost::function<void (void)> quitAction, Dali::Toolkit::Internal::Builder* const builder);
+extern Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, Dali::Toolkit::Internal::Builder* const builder);
+extern Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, Dali::Toolkit::Internal::Builder* const builder);
 extern Actor SetupActor( const TreeNode& node, Actor& actor, const Replacement& constant );
 
 #if defined(DEBUG_ENABLED)
@@ -61,6 +67,8 @@ Integration::Log::Filter* gFilterScript  = Integration::Log::Filter::New(Debug::
 namespace
 {
 
+#define TOKEN_STRING(x) #x
+
 const std::string KEYNAME_STYLES    = "styles";
 const std::string KEYNAME_TYPE      = "type";
 const std::string KEYNAME_ACTORS    = "actors";
@@ -116,11 +124,6 @@ std::string PropertyValueToString( const Property::Value& value )
       ret = ToString( value.Get<int>() );
       break;
     }
-    case Property::UNSIGNED_INTEGER:
-    {
-      ret = ToString( value.Get<unsigned int>() );
-      break;
-    }
     case Property::VECTOR2:
     {
       ret = ToString( value.Get<Vector2>() );
@@ -162,7 +165,7 @@ std::string PropertyValueToString( const Property::Value& value )
     }
     case Property::ARRAY:
     {
-      ret = std::string("Array Size=") + ToString( value.Get<Property::Array>().size() );
+      ret = std::string("Array Size=") + ToString( value.Get<Property::Array>().Size() );
       break;
     }
     case Property::MAP:
@@ -170,11 +173,6 @@ std::string PropertyValueToString( const Property::Value& value )
       ret = std::string("Map Size=") + ToString( value.Get<Property::Map>().Count() );
       break;
     }
-    case Property::TYPE_COUNT:
-    {
-      ret = "";
-      break;
-    }
   }
 
   return ret;
@@ -211,22 +209,6 @@ void CollectAllStyles( const TreeNode& stylesCollection, const TreeNode& style,
   }
 }
 
-struct QuitAction
-{
-public:
-  QuitAction( Builder& builder )
-  : mBuilder( builder )
-  {
-  }
-
-  void operator()(void)
-  {
-    mBuilder.EmitQuitSignal();
-  }
-
-private:
-  Builder& mBuilder;
-};
 
 } // namespace anon
 
@@ -273,7 +255,7 @@ void Builder::SetProperties( const TreeNode& node, Handle& handle, const Replace
       // special field 'effect' references the shader effect instances
       if(key == "effect")
       {
-        RenderableActor actor = RenderableActor::DownCast(handle);
+        ImageActor actor = ImageActor::DownCast(handle);
         if( actor )
         {
           OptionalString str = constant.IsString( keyChild.second );
@@ -297,7 +279,7 @@ void Builder::SetProperties( const TreeNode& node, Handle& handle, const Replace
 
       if( Property::INVALID_INDEX == index )
       {
-        RenderableActor actor = RenderableActor::DownCast(handle);
+        ImageActor actor = ImageActor::DownCast(handle);
         if( actor )
         {
           if( ShaderEffect effect = actor.GetShaderEffect() )
@@ -319,7 +301,7 @@ void Builder::SetProperties( const TreeNode& node, Handle& handle, const Replace
         if( !SetPropertyFromNode( keyChild.second, type, value, constant ) )
         {
           // verbose as this might not be a problem
-          // eg parent-origin can be a string which is picked up later
+          // eg parentOrigin can be a string which is picked up later
           DALI_SCRIPT_VERBOSE("Could not convert property:%s\n", key.c_str());
         }
         else
@@ -355,9 +337,8 @@ void Builder::ApplyProperties( const TreeNode& root, const TreeNode& node,
       SetupActor( node, actor, constant );
 
       // add signals
-      QuitAction quitAction( *this );
-      SetupSignalAction( mSlotDelegate.GetConnectionTracker(), root, node, actor, quitAction, this );
-      SetupPropertyNotification( mSlotDelegate.GetConnectionTracker(), root, node, actor, quitAction, this );
+      SetupSignalAction( mSlotDelegate.GetConnectionTracker(), root, node, actor, this );
+      SetupPropertyNotification( mSlotDelegate.GetConnectionTracker(), root, node, actor, this );
    }
   }
   else
@@ -566,7 +547,7 @@ void Builder::SetupTask( RenderTask& task, const TreeNode& node, const Replaceme
   const Stage& stage = Stage::GetCurrent();
   Layer root  = stage.GetRootLayer();
 
-  if( OptionalString s = constant.IsString( IsChild(node, "source-actor") ) )
+  if( OptionalString s = constant.IsString( IsChild(node, "sourceActor") ) )
   {
     Actor actor = root.FindChildByName(*s);
     if(actor)
@@ -579,7 +560,7 @@ void Builder::SetupTask( RenderTask& task, const TreeNode& node, const Replaceme
     }
   }
 
-  if( OptionalString s = constant.IsString( IsChild(node, "camera-actor") ) )
+  if( OptionalString s = constant.IsString( IsChild(node, "cameraActor") ) )
   {
     CameraActor actor = CameraActor::DownCast( root.FindChildByName(*s) );
     if(actor)
@@ -592,7 +573,7 @@ void Builder::SetupTask( RenderTask& task, const TreeNode& node, const Replaceme
     }
   }
 
-  if( OptionalString s = constant.IsString( IsChild(node, "target-frame-buffer") ) )
+  if( OptionalString s = constant.IsString( IsChild(node, "targetFrameBuffer") ) )
   {
     FrameBufferImage fb = GetFrameBufferImage( *s, constant );
     if(fb)
@@ -605,7 +586,7 @@ void Builder::SetupTask( RenderTask& task, const TreeNode& node, const Replaceme
     }
   }
 
-  if( OptionalString s = constant.IsString( IsChild(node, "screen-to-frame-buffer-function") ) )
+  if( OptionalString s = constant.IsString( IsChild(node, "screenToFrameBufferFunction") ) )
   {
     if("DEFAULT_SCREEN_TO_FRAMEBUFFER_FUNCTION" == *s)
     {
@@ -622,8 +603,7 @@ void Builder::SetupTask( RenderTask& task, const TreeNode& node, const Replaceme
   }
 
   // other setup is via the property system
-  SetProperties( node, task, constant ); // @ todo, remove 'source-actor', 'camera-actor'?
-
+  SetProperties( node, task, constant );
 }
 
 void Builder::CreateRenderTask( const std::string &name )
@@ -634,7 +614,7 @@ void Builder::CreateRenderTask( const std::string &name )
 
   const Stage& stage = Stage::GetCurrent();
 
-  OptionalChild tasks = IsChild(*mParser.GetRoot(), "render-tasks");
+  OptionalChild tasks = IsChild(*mParser.GetRoot(), "renderTasks");
 
   if(tasks)
   {
@@ -692,7 +672,7 @@ ShaderEffect Builder::GetShaderEffect( const std::string &name, const Replacemen
   }
   else
   {
-    if( OptionalChild effects = IsChild( *mParser.GetRoot(), "shader-effects") )
+    if( OptionalChild effects = IsChild( *mParser.GetRoot(), "shaderEffects") )
     {
       if( OptionalChild effect = IsChild( *effects, name ) )
       {
@@ -728,16 +708,21 @@ FrameBufferImage Builder::GetFrameBufferImage( const std::string &name, const Re
   }
   else
   {
-    if( OptionalChild images = IsChild( *mParser.GetRoot(), "frame-buffer-images") )
+    if( OptionalChild images = IsChild( *mParser.GetRoot(), "frameBufferImages") )
     {
       if( OptionalChild image = IsChild( *images, name ) )
       {
-        Dali::Property::Value propertyMap(Property::MAP);
-        if( SetPropertyFromNode( *image, Property::MAP, propertyMap, constant ) )
+        Dali::Property::Value property(Property::MAP);
+        if( SetPropertyFromNode( *image, Property::MAP, property, constant ) )
         {
-          propertyMap.SetValue(KEYNAME_TYPE, Property::Value(std::string("FrameBufferImage")));
-          ret = FrameBufferImage::DownCast( Dali::Scripting::NewImage( propertyMap ) );
-          mFrameBufferImageLut[ name ] = ret;
+          Property::Map* map = property.GetMap();
+
+          if( map )
+          {
+            (*map)[ KEYNAME_TYPE ] = Property::Value(std::string("FrameBufferImage") );
+            ret = FrameBufferImage::DownCast( Dali::Scripting::NewImage( property ) );
+            mFrameBufferImageLut[ name ] = ret;
+          }
         }
       }
     }
@@ -772,8 +757,8 @@ Path Builder::GetPath( const std::string& name )
             ret = Path::New();
             ret.SetProperty( Path::Property::POINTS, points);
 
-            //control-points property
-            if( OptionalChild pointsProperty = IsChild( *path, "control-points") )
+            //controlPoints property
+            if( OptionalChild pointsProperty = IsChild( *path, "controlPoints") )
             {
               Dali::Property::Value points(Property::ARRAY);
               if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
@@ -809,6 +794,212 @@ Path Builder::GetPath( const std::string& name )
   return ret;
 }
 
+PathConstrainer Builder::GetPathConstrainer( const std::string& name )
+{
+  DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Builder script not loaded");
+
+  //Search the pathConstrainer in the LUT
+  size_t count( mPathConstrainerLut.size() );
+  for( size_t i(0); i!=count; ++i )
+  {
+    if( mPathConstrainerLut[i].name == name )
+    {
+      //PathConstrainer has already been created
+      return mPathConstrainerLut[i].pathConstrainer;
+    }
+  }
+
+  //Create a new PathConstrainer
+  PathConstrainer ret;
+  if( OptionalChild constrainers = IsChild( *mParser.GetRoot(), "constrainers") )
+  {
+    if( OptionalChild pathConstrainer = IsChild( *constrainers, name ) )
+    {
+      OptionalString constrainerType(IsString(IsChild(*pathConstrainer, "type")));
+      if(!constrainerType)
+      {
+        DALI_SCRIPT_WARNING("Constrainer type not specified for constrainer '%s'\n", name.c_str() );
+      }
+      else if( *constrainerType == "PathConstrainer")
+      {
+        //points property
+        if( OptionalChild pointsProperty = IsChild( *pathConstrainer, "points") )
+        {
+          Dali::Property::Value points(Property::ARRAY);
+          if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+          {
+            ret = PathConstrainer::New();
+            ret.SetProperty( PathConstrainer::Property::POINTS, points);
+
+            //controlPoints property
+            if( OptionalChild pointsProperty = IsChild( *pathConstrainer, "controlPoints") )
+            {
+              Dali::Property::Value points(Property::ARRAY);
+              if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+              {
+                ret.SetProperty( PathConstrainer::Property::CONTROL_POINTS, points);
+              }
+
+              //Forward vector
+              OptionalVector3 forward( IsVector3( IsChild(*pathConstrainer, "forward" ) ) );
+              if( forward )
+              {
+                ret.SetProperty( PathConstrainer::Property::FORWARD, *forward);
+              }
+
+              //Add the new constrainer to the vector of PathConstrainer
+              PathConstrainerEntry entry = {name,ret};
+              mPathConstrainerLut.push_back( entry );
+            }
+            else
+            {
+              //Control points not specified
+              DALI_SCRIPT_WARNING("Control points not specified for pathConstrainer '%s'\n", name.c_str() );
+            }
+          }
+        }
+        else
+        {
+          //Interpolation points not specified
+          DALI_SCRIPT_WARNING("Interpolation points not specified for pathConstrainer '%s'\n", name.c_str() );
+        }
+      }
+      else
+      {
+        DALI_SCRIPT_WARNING("Constrainer '%s' is not a PathConstrainer\n", name.c_str() );
+      }
+    }
+  }
+
+  return ret;
+}
+
+bool Builder::IsPathConstrainer( const std::string& name )
+{
+  size_t count( mPathConstrainerLut.size() );
+  for( size_t i(0); i!=count; ++i )
+  {
+    if( mPathConstrainerLut[i].name == name )
+    {
+      return true;
+    }
+  }
+
+  if( OptionalChild constrainers = IsChild( *mParser.GetRoot(), "constrainers") )
+  {
+    if( OptionalChild constrainer = IsChild( *constrainers, name ) )
+    {
+      OptionalString constrainerType(IsString(IsChild(*constrainer, "type")));
+      if(!constrainerType)
+      {
+        return false;
+      }
+      else
+      {
+         return *constrainerType == "PathConstrainer";
+      }
+    }
+  }
+  return false;
+}
+
+Dali::LinearConstrainer Builder::GetLinearConstrainer( const std::string& name )
+{
+  DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Builder script not loaded");
+
+  //Search the LinearConstrainer in the LUT
+  size_t count( mLinearConstrainerLut.size() );
+  for( size_t i(0); i!=count; ++i )
+  {
+    if( mLinearConstrainerLut[i].name == name )
+    {
+      //LinearConstrainer has already been created
+      return mLinearConstrainerLut[i].linearConstrainer;
+    }
+  }
+
+  //Create a new LinearConstrainer
+  LinearConstrainer ret;
+  if( OptionalChild constrainers = IsChild( *mParser.GetRoot(), "constrainers") )
+  {
+    if( OptionalChild linearConstrainer = IsChild( *constrainers, name ) )
+    {
+      OptionalString constrainerType(IsString(IsChild(*linearConstrainer, "type")));
+      if(!constrainerType)
+      {
+        DALI_SCRIPT_WARNING("Constrainer type not specified for constrainer '%s'\n", name.c_str() );
+      }
+      else if( *constrainerType == "LinearConstrainer")
+      {
+        //points property
+        if( OptionalChild pointsProperty = IsChild( *linearConstrainer, "value") )
+        {
+          Dali::Property::Value points(Property::ARRAY);
+          if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+          {
+            ret = Dali::LinearConstrainer::New();
+            ret.SetProperty( LinearConstrainer::Property::VALUE, points);
+
+            //controlPoints property
+            if( OptionalChild pointsProperty = IsChild( *linearConstrainer, "progress") )
+            {
+              Dali::Property::Value points(Property::ARRAY);
+              if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+              {
+                ret.SetProperty( LinearConstrainer::Property::PROGRESS, points);
+              }
+            }
+            //Add the new constrainer to vector of LinearConstrainer
+            LinearConstrainerEntry entry = {name,ret};
+            mLinearConstrainerLut.push_back( entry );
+          }
+        }
+        else
+        {
+          //Interpolation points not specified
+          DALI_SCRIPT_WARNING("Values not specified for LinearConstrainer '%s'\n", name.c_str() );
+        }
+      }
+      else
+      {
+        DALI_SCRIPT_WARNING("Constrainer '%s' is not a LinearConstrainer\n", name.c_str() );
+      }
+    }
+  }
+
+  return ret;
+}
+
+bool Builder::IsLinearConstrainer( const std::string& name )
+{
+  //Search the LinearConstrainer in the LUT
+  size_t count( mLinearConstrainerLut.size() );
+  for( size_t i(0); i!=count; ++i )
+  {
+    if( mLinearConstrainerLut[i].name == name )
+    {
+      return true;
+    }
+  }
+
+  if( OptionalChild constrainers = IsChild( *mParser.GetRoot(), "constrainers") )
+  {
+    if( OptionalChild constrainer = IsChild( *constrainers, name ) )
+    {
+      OptionalString constrainerType(IsString(IsChild(*constrainer, "type")));
+      if(!constrainerType)
+      {
+        return false;
+      }
+      else
+      {
+         return *constrainerType == "LinearConstrainer";
+      }
+    }
+  }
+  return false;
+}
+
 Toolkit::Builder::BuilderSignalType& Builder::QuitSignal()
 {
   return mQuitSignal;
@@ -851,7 +1042,7 @@ void Builder::AddActors( const std::string &sectionName, Actor toActor )
     // to add automatically
     if( "stage" == sectionName )
     {
-      if( OptionalChild renderTasks = IsChild(*mParser.GetRoot(), "render-tasks") )
+      if( OptionalChild renderTasks = IsChild(*mParser.GetRoot(), "renderTasks") )
       {
         if( OptionalChild tasks = IsChild(*renderTasks, "stage") )
         {
@@ -926,7 +1117,6 @@ void Builder::LoadFromString( std::string const& data, Dali::Toolkit::Builder::U
                       parser.GetErrorDescription().c_str() );
 
     DALI_ASSERT_ALWAYS(!"Cannot parse JSON");
-
   }
   else
   {
@@ -964,7 +1154,6 @@ void Builder::LoadFromString( std::string const& data, Dali::Toolkit::Builder::U
   }
 
   DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Cannot parse JSON");
-
 }
 
 void Builder::AddConstants( const Property::Map& map )
@@ -1166,6 +1355,14 @@ Builder::Builder()
 : mSlotDelegate( this )
 {
   mParser = Dali::Toolkit::JsonParser::New();
+
+  Property::Map defaultDirs;
+  defaultDirs[ TOKEN_STRING(DALI_IMAGE_DIR) ]       = DALI_IMAGE_DIR;
+  defaultDirs[ TOKEN_STRING(DALI_SOUND_DIR) ]       = DALI_SOUND_DIR;
+  defaultDirs[ TOKEN_STRING(DALI_STYLE_DIR) ]       = DALI_STYLE_DIR;
+  defaultDirs[ TOKEN_STRING(DALI_STYLE_IMAGE_DIR) ] = DALI_STYLE_IMAGE_DIR;
+
+  AddConstants( defaultDirs );
 }
 
 Builder::~Builder()