{
animation.SetDuration( *duration );
}
- else
- {
- animation.SetDuration( durationSum );
- }
if( OptionalBoolean looping = constant.IsBoolean( IsChild(child, "loop" ) ) )
{
}
}
+ if( !duration )
+ {
+ animation.SetDuration( durationSum );
+ }
+
return animation;
}