*/
void GenerateMeshData( ImageId id,
const Vector2& position,
- Toolkit::AtlasManager::Mesh2D& mesh );
+ Toolkit::AtlasManager::Mesh2D& mesh,
+ bool addReference );
/**
* @copydoc Toolkit::AtlasManager::StitchMesh
void OnUpload( Image image );
+ Shader mShaderL8;
+ Shader mShaderRgba;
+
};
} // namespace Internal