Prevention of Null pointer dereference
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / accessibility-manager / accessibility-manager-impl.cpp
index 7a5ad48..0212161 100644 (file)
@@ -31,6 +31,7 @@
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/control.h>
 #include <dali-toolkit/public-api/controls/control-impl.h>
+#include <dali-toolkit/public-api/controls/image-view/image-view.h>
 
 namespace Dali
 {
@@ -57,8 +58,7 @@ Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_FOC
 const char* const ACTOR_FOCUSABLE("focusable");
 const char* const IS_FOCUS_GROUP("isFocusGroup");
 
-const char* FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "B16-8_TTS_focus.png";
-const Vector4 FOCUS_BORDER_IMAGE_BORDER = Vector4(7.0f, 7.0f, 7.0f, 7.0f);
+const char* FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "B16-8_TTS_focus.9.png";
 
 const char* FOCUS_SOUND_FILE = DALI_SOUND_DIR "Focus.ogg";
 const char* FOCUS_CHAIN_END_SOUND_FILE = DALI_SOUND_DIR "End_of_List.ogg";
@@ -663,12 +663,8 @@ void AccessibilityManager::SetFocusable(Actor actor, bool focusable)
 void AccessibilityManager::CreateDefaultFocusIndicatorActor()
 {
   // Create a focus indicator actor shared by all the focusable actors
-  Image borderImage = ResourceImage::New(FOCUS_BORDER_IMAGE_PATH);
-
-  ImageActor focusIndicator = ImageActor::New(borderImage);
+  Toolkit::ImageView focusIndicator = Toolkit::ImageView::New(FOCUS_BORDER_IMAGE_PATH);
   focusIndicator.SetParentOrigin( ParentOrigin::CENTER );
-  focusIndicator.SetStyle( ImageActor::STYLE_NINE_PATCH );
-  focusIndicator.SetNinePatchBorder(FOCUS_BORDER_IMAGE_BORDER);
   focusIndicator.SetPosition(Vector3(0.0f, 0.0f, 1.0f));
 
   // Apply size constraint to the focus indicator
@@ -1396,27 +1392,28 @@ Toolkit::AccessibilityManager::FocusedActorActivatedSignalType& AccessibilityMan
 
 bool AccessibilityManager::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
 {
-  Dali::BaseHandle handle( object );
-
   bool connected( true );
   AccessibilityManager* manager = dynamic_cast<AccessibilityManager*>( object );
 
-  if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUS_CHANGED ) )
-  {
-    manager->FocusChangedSignal().Connect( tracker, functor );
-  }
-  else if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUS_OVERSHOT ) )
-  {
-    manager->FocusOvershotSignal().Connect( tracker, functor );
-  }
-  else if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUSED_ACTOR_ACTIVATED ) )
-  {
-    manager->FocusedActorActivatedSignal().Connect( tracker, functor );
-  }
-  else
+  if( manager )
   {
-    // signalName does not match any signal
-    connected = false;
+    if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUS_CHANGED ) )
+    {
+      manager->FocusChangedSignal().Connect( tracker, functor );
+    }
+    else if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUS_OVERSHOT ) )
+    {
+      manager->FocusOvershotSignal().Connect( tracker, functor );
+    }
+    else if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUSED_ACTOR_ACTIVATED ) )
+    {
+      manager->FocusedActorActivatedSignal().Connect( tracker, functor );
+    }
+    else
+    {
+      // signalName does not match any signal
+      connected = false;
+    }
   }
 
   return connected;