- BORDER = WRAP_MODE_V + 1,
-
- /**
- * @brief Whether to use the texture atlas
- * @details Name "atlasing", type Property::BOOLEAN, true to enable texture atlas
- *
- * @note Optional. By default atlasing is off.
- */
-
- ATLASING = WRAP_MODE_V + 2,
-
- /**
- * @brief URL of a masking image
- * @details Name "alphaMaskUrl", type Property::STRING, URL of image to apply as
- * a mask after image loading. If set after the main URL has finished loading, this
- * may necessitate a re-load of the main image. The alpha mask image will be scaled
- * on load to match the size of the main image, then applied to the pixel data
- * before uploading to GL.
- * @note Optional.
- */
-
- ALPHA_MASK_URL = WRAP_MODE_V + 3,