void GetNaturalSize( Vector2& naturalSize ) const;
/**
- * @brief Set the depth index of this renderer.
+ * @brief Set the depth index of this visual.
*
- * Depth-index controls draw-order for overlapping renderers.
+ * Depth-index controls draw-order for overlapping visuals.
* Renderer with higher depth indices are rendered in front of other renderer with smaller values
*
- * @param[in] index The depth index of this renderer.
+ * @param[in] index The depth index of this visual.
*/
void SetDepthIndex( float index );