#include <dali/public-api/object/base-handle.h>
#include <dali/public-api/actors/actor.h>
+// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/dali-toolkit-common.h>
+
namespace Dali
{
* Absolute means that the component describes world units (equivalent to pixels)
*
*/
-class DALI_IMPORT_API Base : public BaseHandle
+class DALI_TOOLKIT_API Base : public BaseHandle
{
public: