Text cleaning.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / shader-effects / swirl-effect.h
index af90eea..020b320 100644 (file)
@@ -80,7 +80,6 @@ inline ShaderEffect CreateSwirlEffect( bool warp )
   Dali::ShaderEffect shaderEffect =  Dali::ShaderEffect::New(
       "",
       fragmentShader,
-      Dali::GeometryType( GEOMETRY_TYPE_IMAGE ),
       ShaderEffect::GeometryHints( ShaderEffect::HINT_BLENDING | ShaderEffect::HINT_GRID ));
 
   shaderEffect.SetUniform( "uAngle", 0.0f );