Fix doxygen errors and enable doxygen build for devel-api
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / shader-effects / motion-blur-effect.h
index aede5f1..8e71791 100644 (file)
@@ -19,7 +19,6 @@
  */
 
 // EXTERNAL INCLUDES
-#include <dali/public-api/actors/image-actor.h>
 #include <dali/public-api/shader-effects/shader-effect.h>
 
 namespace Dali
@@ -31,7 +30,8 @@ namespace Toolkit
 /**
  * @brief Set the properties for the motion blur
  *
- * @param numBlurSamples Number of samples used by the shader
+ * @param[in] actor The actor that registers the uniform properties
+ * @param[in] numBlurSamples Number of samples used by the shader
  */
 inline void SetMotionBlurProperties( Actor& actor, unsigned int numBlurSamples = 8 )
 {
@@ -223,14 +223,14 @@ inline Property::Map CreateMotionBlurEffect()
   Property::Map map;
 
   Property::Map customShader;
-  customShader[ "vertex-shader" ] = vertexSource;
-  customShader[ "fragment-shader" ] = fragmentSource;
+  customShader[ "vertexShader" ] = vertexSource;
+  customShader[ "fragmentShader" ] = fragmentSource;
 
-  customShader[ "subdivide-grid-x" ] = 10;
-  customShader[ "subdivide-grid-y" ] = 10;
+  customShader[ "subdivideGridX" ] = 10;
+  customShader[ "subdivideGridY" ] = 10;
 
   // NOTE: we must turn on alpha blending for the actor (HINT_BLENDING)
-  customShader[ "hints" ] = "output-is-transparent";
+  customShader[ "hints" ] = "outputIsTransparent";
 
   map[ "shader" ] = customShader;
   return map;