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Cleaning up Visual::Base
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
devel-api
/
shader-effects
/
mirror-effect.h
diff --git
a/dali-toolkit/devel-api/shader-effects/mirror-effect.h
b/dali-toolkit/devel-api/shader-effects/mirror-effect.h
index
06eb019
..
a4f8dad
100644
(file)
--- a/
dali-toolkit/devel-api/shader-effects/mirror-effect.h
+++ b/
dali-toolkit/devel-api/shader-effects/mirror-effect.h
@@
-47,7
+47,7
@@
inline ShaderEffect CreateMirrorEffect()
" pos.y = pos.y * 3.0; \n"
" mediump vec4 world = uModelView * vec4(pos,1.0); \n"
" gl_Position = uProjection * world; \n"
" pos.y = pos.y * 3.0; \n"
" mediump vec4 world = uModelView * vec4(pos,1.0); \n"
" gl_Position = uProjection * world; \n"
- " vTexCoord =
aTexCoord;
\n"
+ " vTexCoord =
mix( sTextureRect.xy, sTextureRect.zw, aTexCoord );
\n"
"} \n" );
std::string fragmentShader(
"} \n" );
std::string fragmentShader(