Fixup for core removal of GeometryType and ShaderSubTypes
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / shader-effects / dissolve-effect.h
index 154ad56..4aee8cc 100644 (file)
@@ -166,14 +166,12 @@ inline ShaderEffect CreateDissolveEffect(bool useHighPrecision = true)
     {
       shaderEffect =  Dali::ShaderEffect::New(
           prefixHighPrecision+vertexShader, prefixHighPrecision + fragmentShader,
-          GeometryType( GEOMETRY_TYPE_IMAGE),
           ShaderEffect::GeometryHints( ShaderEffect::HINT_GRID | ShaderEffect::HINT_BLENDING ) );
     }
     else
     {
       shaderEffect =  Dali::ShaderEffect::New(
           prefixMediumPrecision+vertexShader, prefixMediumPrecision + fragmentShader,
-          GeometryType( GEOMETRY_TYPE_IMAGE),
           ShaderEffect::GeometryHints( ShaderEffect::HINT_GRID | ShaderEffect::HINT_BLENDING ) );
     }