- * The Actor hierarchy uses these registered properties in the type
- * system to ensure child custom properties are properly initialized.
+ * @return The default transition
+ */
+ LayoutTransitionDataPtr GetDefaultTransition();
+
+ /**
+ * @brief Set the layout transition data
+ * @param[in] layoutTransitionType The type of the transition
+ * @param[in] layoutTransitionDataPtr The transition data pointer
+ */
+ void SetTransitionData( int layoutTransitionType, LayoutTransitionDataPtr layoutTransitionDataPtr );
+
+ /**
+ * @brief Get the transition data
+ * @param[in] layoutTransitionType The type of the transition