- DALI_LOG_INFO( gLayoutFilter, Debug::Verbose, "LayoutItem::SetFrame owner(%s) (%d, %d, %d, %d)\n", actor.GetName().c_str(),
- left.mValue, top.mValue, right.mValue, bottom.mValue );
+ DALI_LOG_STREAM( gLayoutFilter, Debug::Verbose, "LayoutItem::SetFrame owner(" << left << ", " << top << ", " << right << ", " << bottom << ")\n" );
+