Vector3( float(left.mValue), float(top.mValue), 0.0f ) );
animation.AnimateTo( Property( actor, Actor::Property::SIZE ),
Vector3( right-left, bottom-top, 0.0f ) );
Vector3( float(left.mValue), float(top.mValue), 0.0f ) );
animation.AnimateTo( Property( actor, Actor::Property::SIZE ),
Vector3( right-left, bottom-top, 0.0f ) );